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  Sphere - Real-DRAW  
                                                           
  You wouldn't think that this image is made up of only seven circles and a rounded rectangle. Want to see how? Get comfortable and follow along to make your own.

This tutorial was made for people that are somewhat familiar with Real-DRAW's tools.

Please take some time to explore the Real-DRAW tools before trying to complete this tutorial.
   
         
  The first thing that you'll need to do is to make a custom bumpmap. Bumpmap? A bumpmap is a texture that can be applied when using the 3D Light tool. The bumpmap that you're going to make is a simple grid. Sort of like the one to the right. Yours will be much smaller.    
         
  Open a new page in Real-DRAW.
Click on Project > Size and Color.
Change the Width and Height to 10.
I told you that it would be smaller. :-)
Click on OK.
   
         
  Make a black rectangle. Select the Sizes tool and change the settings like this. You may think that the rectangle has disappeared. Nope. Remember, its small.    
         
  Copy and paste the rectangle. Keep the copy selected and change the Sizes settings like this.    
         
  OK. Now the vertical rectangles. Copy and paste the rectangle. Keep the copy selected and change the Sizes settings like this.    
         
  The last one! Copy and paste the rectangle. Keep the copy selected and change the Sizes settings like this.    
         
  This is what you should see. Click on File > Export. Set the Quality to 100. Click on Export. Save it in the Bumpmap folder in Real-DRAW.

Use the drop down menu to go to Program Files, RealDRAW, Bumpmap. Give it a name. (grid1.jpg?)

IMPORTANT: After you export the grid, close Real-DRAW. The bumpmap won't be available until you re-start Real-DRAW again.
   
         
  Now the fun stuff!
Make a black circle. (197 x 197 pixels)
Apply a flat bevel. (default settings)
Add two 3D spotlights.
Put one just outside of the top left part of the circle. Set the light color to R163 G149 B0.
Put the other on the circle near the bottom right.. Set the light color to R203 G133 B0 .
   
         
  Make a green (R23 G143 B45) circle. (197 x 197 pixels)
Add a 3D light. Put it on the circle near the top left.
Set the light color to R30 G255 B64.
Click on the Bump Map tool.
Select the bumpmap that you saved earlier.
Move the slider all the way to the left.
Use the 3D Bevel tool to make the circle a 3D Ball. (This will make the circle smaller.)
Use the Effect tool to apply Inset + Shadow.
Center the two circles.
   
         
  Make another circle. (177 x 177 pixels)
Center it on top of the other circles.
Use the Effect tool to apply Magnifying Lens.
Move all 3 of the sliders on the tool to the far right.
If all you want is the circle. You're done. Keep going to learn how to make the 3 pointed shape below it.
   
         
  Make another circle. (177 x 177 pixels)
Double click on it to activate the Shape Tool.
Click on the top node. (The square at the top, middle)
Press the delete key.
Drag the round handles inward to create the shape.
Yours doesn't need to be exactly the same as mine.
Make a copy for later.
   
         
  Here's a shortcut for the next step.
Select the bottom circle. The one with the bevel.
Click on Copy.
Select your pointed shape.
Click on Edit > Paste Attributes.
Cool, huh?
   
         
  Take the copy from before and move it to the front.
Center it on top of the beveled shape.
Resize it to leave a enough of the lower object to show through.
Make a copy for later.
   
         
  Another shortcut:
Select the 3D Ball and copy it.
Select the resized shape.
Click on Edit > Paste Attributes.

What? That doesn't look right!
   
         
  REMOVE the 3D Ball effect from the object.

Whew! That's better.
   
         
  Make a small, green circle.
(R112 G238 B126) (20 x 20 pixels)
Use the 3D Bevel tool to apply Feather to it.
Set the top slider to 8. The bottom to 75.
Move the circle to the left of the middle of the shape.
Close to the top.
   
         
  Move the last copy of the pointed shape to the front.
Center it on top of the other objects.
Use the Effect tool to apply Magnifying Lens.
Set the top slider to 50.
Set the middle slider to 255.
Set the bottom slider to 170.
   
         
  Arrange everything on a nice background.

Oh! Pat yourself on the back. You did well!